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A strategic social game in which logical thinking, perceptiveness and observation of the environment are important, as well as the ability to predict the next moves.
- 1 base (roulette),
- 28 balls in four colors (blue, green, red, orange),
- a container for crutches.
Number of players: 2-4
Suggested Age: 3+ Years
Game time: approx. 20 minutes.
1. Preparation for the game.
Align the circles on the horizontal numbered line so that they form one straight line. Then divide the balls between the players (each player receives balls of the same color). Each competitor places 6 of his balls on the starting squares. Then the end field (END) should be set according to the colors of the start fields (easier option) or mixed up to increase the difficulty of the game.
The order of play of the players should be determined. The task of each participant is to move the circles so that his ball goes to the hole marked with the appropriate color in the end field. The player spins the circle until a ball of any color goes down. When the ball is in the lower circle, stop the circle immediately. The direction of the circle movement cannot be changed during the movement. In the middle of the base there is a white trap circle. Carefully guide your balls through this side of the board. If a player's movement happens to cause his or her ball to fall into a trap, he must place it back in one of the six starting spaces. If a player places an opponent's ball in a trap, he takes it and places it in his score. The player only moves his orbs if they hit the end box of the correct color. If, during his move, a player places an opponent's ball in a hole of the same color as his balls, the opponent scores points (example: Player 1 has blue balls, on his move he placed Player 2's green ball in the green end field, points are awarded to Player 2). If a player's ball goes into the hole of the wrong color, the player who owns the hole in the end zone scores points, and the ball must go to his end zone. The game is over when all the balls have ended up in the end box.
3. Scoring and ending the game.
When all the balls are in the end zone, count the points and determine the winner.
- a ball in the color of the player - 10 points
- the opponent's ball is caught - 20 points
- points for the place taken:
1st place - 60 points
2nd place - 40 points
3rd place - 20 points.
- diameter approx. 37 cm
- height approx. 6.5 cm
The game is incredibly addictive and exciting, it will be perfect for long evenings with family or friends.
The set is packed in a spectacular, colorful box. The largest selection of all kinds of games can be found in the Jokomisiada store.
ok. 37,5 cm x 38 cm x 7,5 cm
ok. 0,7 kg